Unreal Engine Foundations by RIT

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Skills Covered: Unreal Engine, Unreal Engine Interactive 3D, Unreal Engine Blueprints, Unreal Blueprint System, Unreal Engine Animation, Unreal Engine Audio, Unreal Engine Environments, Unreal Interactive, Sequencer-Cinematography, Interfaces, Visual Effects, Unreal Engine Pipelines, Unreal Sequencer, Unreal Motion Graphics (UMG), Chaos Engine, Niagara Particles, SCRUM  Principles

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The demand for interactive 3D skills is rapidly growing. The accelerating technologies of real-time graphics, machine learning, and interactive tools inside the Unreal Engine made by Epic Games (world leaders in VR/AR and the makers of popular games such as the international hit Fortnite) have emerged as some of the most high-growth and in-demand skill sets.

This Professional Certificate program provides the core skills and resources needed for rapidly expanding career opportunities which require Unreal Engine competencies. Learners new to this technology will gain fluency in the subject matter and be able to put their skills into practice immediately.

Interactive or real-time 3D skills are the fastest growing set of skills within 3D graphics, particularly in the field of video games, automotive and architectural visualization, virtual production, and previsualization. Jobs that require real-time skills have grown nearly five times faster than demand for 3D graphics skills overall and over seven times faster than the overall job market. Demand for job candidates with Unreal Engine skills is projected to grow 122% over the next ten years.

This growth is being driven by applications of real-time 3D in fields including industrial design, architecture, engineering, construction, extended reality (XR) for IT, design and media, and manufacturing and production.

Learners will gain a solid foundation in the fundamentals of interactive 3D, including game development. Skill building will involve all the core areas including: the Unreal editor, 3D asset preparation, lighting, materials, physics simulations and visual effects, visual scripting using Blueprints, Interface building (HUDs), cinematography and cameras with the sequencer, teams, pipelines and collaboration using scrum, and version control (github).

The course will conclude by discussing optimization and publishing a playable interactive simulation. We will also look toward connecting next steps with virtual reality (example: oculus and HTC Vive) as well as other output hardware platforms.

This Professional Certificate will be valuable for professionals who wish to leverage the growth of real-time 3D skills to advance their career.



  • How to effectively use the Unreal Engine editor and key interface elements to create basic interactive environments
  • How to apply static and dynamic lighting for a variety of use-case scenarios, including: IES profiles and volumetrics to an environment
  • Core principles for building Physically Based Materials (PBR) inside of the Unreal Engine
  • Introduction to physics and forces for simulation
  • How to apply post-process volumes for lens, tone mapping, screen captures and post-process materials



  • Demand for candidates with Unreal Engine skills is projected to grow 122% over the next 10 years
  • Demand for real-time 3D skills has grown 601% faster than the market overall
  • This growing skill is currently in 10% of all postings for 3D graphics
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Unreal Engine Foundations by RIT
Unreal Engine Foundations by RIT


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